Home Campaign

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

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A Chicken Man Walks into a Mine...

The adventurers have found the source of the disturbances in Cragspire Mine – the chaotic deity known as the Chicken Man!

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Together Again!

YAY! We finally got together to play D&D! Very happy to play again and get some set up done for a new campaign.

Recap:

In this session, our heroes emerge from the realm of the Chicken Man after finding out that the cause of the disturbances in Cragspire Mine were caused by the chicken man himself. Once they made their way through the Chicken Realm, they are given large chicken leg by the Chicken Man to use as proof of clearing the mines of the “beast” that ran off the Dwarves. They go to the Comeback Inn and speak with Doc and receive 20 platinum pieces each (a 200gp value!). as a reward for their efforts.

They then meet with Hagar Ironhide and sign up as his armed escorts to travel with him to Kadar. For their troubles they will be paid 15 gold pieces per day. Hagar tells them that it is about a 5 day journey and requests that they arrive in Kadar before their summer festival where he will be displaying his wares and presenting the captain of the city guard with a special suit of armor.

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